Sunday, 30 September 2012

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3d Wallpaper Mobile Biography
Pranav Mistry (b. 1981 in Palanpur, India) is an Indian computer scientist. At present, he is a research assistant and a PhD candidate at MIT Media Lab.
Before joining MIT Pranav worked as a UX Researcher with Microsoft. Pranav holds a Master's degree in Media Arts and Sciences from MIT and Master of Design from Industrial Design Center, IIT Bombay. He has completed Bachelors’ degree in Computer Science and Engineering.[1] He is from Palanpur, which is situated in northern Gujarat in India. Mistry is best known for his work on SixthSense.[2][3][4] Among some of his other work, Pranav has invented Mouseless – an invisible computer mouse; SPARSH – a novel way to copy-paste data between digital devices; Quickies – intelligent sticky notes that can be searched, located and can send reminders and messages; Blinkbot - a gaze and blink controlled robot; a pen that can draw in 3D; and a public map that can act as Google of physical world. Pranav’s research interests include Augmented reality, Ubiquitous computing, Gestural interaction, AI, Machine vision, Collective intelligence and Robotics.
Pranav's research on SixthSense was awarded the 2009 Invention Award by Popular Science.[2] He was also named to the MIT Technology Review TR35 as one of the top 35 innovators in the world under the age of 35.[5] In 2010, he was named to Creativity Magazine's Creativity 50.[6] Mistry has been called "one of ten, best inventors in the world right now"[7] by Chris Anderson. Mistry has been listed as one of the 15 Asian Scientists To Watch by Asian Scientist Magazine on 15 May 2011.[8] GQ India listed Pranav as one of the most powerful Digital Indians.[9][10]
[edit]Awards and achievements
Winner of TR35 2009 award, Technology Review[5]
Winner of Invention of the Year award, Popular Science[2]
Winner of Young Indian Innovator 2009 award, Digit Magazine[citation needed]
Speaker for TED 2009 talk, TED 2009, Long Beach, CA[11]
2010 Creativity 50 recipient[6]
[edit]References
^ "about Pranav Mistry". Pranavmistry.com. Retrieved 2012-08-28.
^ a b c Popular Science 2009 Invention Award
^ BBC SixthSense blurs digital and the real.
^ CNN Fareed Zakaria GPS: Innovation Nation
^ a b "2009 Young Innovators Under 35: Pranav Mistry, 28". Technology Review. 2009. Retrieved August 14, 2011.
^ a b 2010 Creativity 50 List of 50 most influential and inspiring creative personalities of 2010
^ TEDtalk Pranav Mistry and Chris Andersen discussion at the end.
^ "The Ultimate List Of 15 Asian Scientists To Watch – Pranav Mistry". AsianScientist.com. May 15, 2011. Retrieved May 21, 2011.
^ "The World's most powerful digital Indians". gqindia.com. April 1, 2011. Retrieved April 3, 2012.
^ "The World's most powerful digital Indians - Pranav Mistry". gqindia.com. April 1, 2011. Retrieved April 3, 2012.
^ "Pattie Maes and Pranav Mistry demo SixthSense | Video on". Ted.com. Retrieved 2012-08-28.
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3d Wallpaper Biography
Randy Post was born September 28, 1968 in Davenport, Iowa, the oldest of two children.[citation needed] Post was born in the Quad Cities area of Illinois.[1] He was raised in rural Illinois on a very small farm. Being fairly isolated allowed Randy's imagination to soar. Much of his time as a child was filled with imagining and drawing unearthly creatures and beasts, many of which have manifested themselves into Randy’s work as an adult.
Post's ambition was not to be a fantasy illustrator: "I originally went to school to become a veterinarian... I eventually decided it wasn't my bag and went into advertising design at Northern Illinois University. But I realized I didn't have the patience or love for it after my junior year, so I went into illustration (which I loved more) with every intention of working in advertising."[1]
Just prior to graduation from Northern Illinois University in 1994,[citation needed] rk post started freelancing the fantasy gaming industry doing interior illustration for several major game companies,[1] gradually teaching himself how to paint with acrylics and eventually oils.[citation needed] Some of his freelance work was for TSR, including Red Steel, Cutthroats of Lankhmar, and Spells & Magic.[1] rk garnered a full-time staff illustration position at TSR in September 1996,[1] painting cover illustrations for games and novels.[citation needed] Post soon began working on two projects: the Planescape setting for the Dungeons & Dragons game, and the new Alternity science fiction role-playing game. "My first published painting after coming to TSR was The Great Modron March for the Planescape setting. I always loved Planescape and was glad to get to work on it. The look embodied everything that I liked and wanted to try."[1] Regarding the level of influence he felt he had on the overall look of the Alternity game, Post said "a little and a lot, actually. Alternity started a year or two before I came to TSR. When I got there, most of the game itself was designed, along with the various aliens. I took them and helped define them visually."[1]
[edit]Career
TSR was purchased by Wizards of the Coast soon after Post was hired.[2] Post had the opportunity to illustrate cards for Magic: the Gathering, and also painted covers for Dungeon magazine.[1] By 1999, Post had three sons.[1] WotC and rk parted ways in the winter of 2000 and he now doubles as a full-time freelance illustrator still contracting occasional assignments through the subsidiary of Hasbro, Inc., and as a 2D and 3D artist for Gas Powered Games. Most recently, he finished working full time as a 3D environmental artist for Sony Online Entertainment in May 2008.
Post was nominated for an ASFA Chesley Award, for Best Gaming-Related Illustration, in 1999 for his work Alternity: Player's Handbook (cover),[3] and again in 2002 for his work "Lightning Angel (card art for Magic: Apocalypse Expansion)".[4]
[edit]Works
rk has contracted and work through White Wolf, WizKids, Fanpro, Microsoft (Mythica, Xbox), LucasFilm, 20th Century Fox (Alien vs Predator), Sega (Dreamcast), Nintendo, Ballantine Books, Science Fiction Book Club, Hasbro (television and animation), Marvel Entertainment, DC Comics, Dark Horse Comics, the History Channel, and Blizzard Ent (Diablo 2, World of Warcraft). rk post has his collected works available in a hard cover art book, "Postmortem: The Art of rk post" by Cartouche Press.
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Friday, 28 September 2012

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Free 3d Wallpaper Downloads Biography

Wayland is a computer display server protocol and a library for Linux implementing that protocol.[2]
Wayland provides a method for compositing window managers to communicate directly with applications and video hardware and expects them to communicate with input hardware using other libraries. Applications render graphics to their own buffers, and the window manager becomes the display server, compositing those buffers to form the on-screen display of application windows. This is a simpler and more efficient approach than using a compositing window manager with the X Window System.[3]
Existing compositing window managers, such as Compiz, KWin, and Mutter are expected to implement Wayland support directly, to become Wayland compositors / display servers.
Contents  [hide]
1 Background
2 Planned adoption
3 Toolkits
4 Design
5 Backward compatibility with X
6 See also
7 References
8 External links
[edit]Background
Kristian Høgsberg (krh), a software engineer who works on the GNU/Linux graphics stack, started Wayland as a spare-time project in 2008, while working for Red Hat;[4] he is now at Intel.[5] His earlier work on X included AIGLX,[6] which enabled hardware acceleration of compositing window managers, and DRI2.[7][8][9]
His stated goal was a system in which "every frame is perfect, by which I mean that applications will be able to control the rendering enough that we'll never see tearing, lag, redrawing or flicker."
Wayland is free software, and the libraries (libwayland-server and libwayland-client) were released under the MIT License, with the demo compositor and clients originally under the GPLv2 license. Moving the whole project to LGPLv2 was planned but did not occur and the project is now switching fully to the MIT License.[10][11] As of November 2010, Wayland only works with free and open source drivers for Intel, AMD (previously known as ATI) and Nvidia (nouveau driver) graphics cards.[12] As of November 2010, Nvidia has no plans to support it in their proprietary drivers.[13] [needs update]
The name "Wayland" comes from Wayland, MA. Høgsberg was driving through that town when the concepts behind Wayland "crystallized".
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Free Desktop Backgrounds Biography

Acid3 test is a web test page from the Web Standards Project that checks a web browser's compliance with elements of various web standards, particularly the Document Object Model (DOM) and JavaScript.
If the test is successful, the results of the Acid3 test will display a gradually increasing fraction counter with colored rectangles in the background. The number of subtests passed will indicate the percentage that will be displayed on the screen. This percentage does not represent an actual percentage of conformance as the test does not really keep track of the subtests that were actually started (100 is assumed). Moreover, the browser also has to render the page exactly as the reference page is rendered in the same browser. Like the text of the Acid2 test, the text of the Acid3 reference rendering is not a bitmap, in order to allow for certain differences in font rendering.
Acid3 was in development from April 2007,[1] and released on 3 March 2008.[2] The main developer was Ian Hickson, a Google employee who also wrote the Acid2 test. Acid2 focused primarily on Cascading Style Sheets (CSS), but this third Acid test also focuses on technologies used on modern, highly interactive websites characteristic of Web 2.0, such as ECMAScript and DOM Level 2. A few subtests also concern Scalable Vector Graphics (SVG), Extensible Markup Language (XML), and data URIs. Controversially, it includes several elements from the CSS2 recommendation that were later removed in CSS2.1, but reintroduced in World Wide Web Consortium (W3C) CSS3 working drafts that have not made it to candidate recommendations yet.
Contents  [hide]
1 The test
2 Detailed results
3 Development and impact
3.1 Presto and WebKit based browsers
3.2 Firefox - 1st time
3.3 Internet Explorer - 1st time
3.4 Firefox - 2nd time
3.5 Internet Explorer - 2nd time
3.6 Firefox and Internet Explorer - 3rd time
3.7 Internet Explorer - 4th time
3.8 Criticism
4 Standards tested
5 Passing conditions
6 Browsers that pass
6.1 Desktop browsers
6.2 Mobile browsers
7 Browsers that do not pass
7.1 Desktop browsers
7.2 Mobile browsers
7.3 Game console browsers
7.4 Other browsers
8 See also
9 References
10 External links
[edit]The test
The main part of Acid3 is written in ECMAScript (JavaScript) and consists of 100 subtests in six groups called “buckets”, including four special subtests (0, 97, 98, and 99).[3]
Bucket 1: DOM Traversal, DOM Range, HTTP
Bucket 2: DOM2 Core and DOM2 Events
Bucket 3: DOM2 Views, DOM2 Style, CSS 3 selectors and Media Queries[4]
Bucket 4: Behavior of HTML tables and forms when manipulated by script and DOM2 HTML
Bucket 5: Tests from the Acid3 Competition (SVG,[5] HTML, SMIL, Unicode, …)
Bucket 6: ECMAScript
The compliance criteria require that the test be run with a browser's default settings. The final rendering must have a 100/100 score and must be pixel-identical with the reference rendering.[6] On browsers designed for personal computers, the animation has to be smooth (taking no more than 33 ms for each subtest on reference hardware equivalent to a top-of-the-line Apple laptop) as well,[7] though slower performance on a slow device does not imply non-conformance.[8]
Acid3 rendered by Fennec 1.0 alpha 1. Buckets 2, 4, and 6 pass all 16 subtests, buckets 1 and 3 pass more than 10 subtests while bucket 5 passes more than 5 subtests.
To pass the test the browser must also display a generic favicon in the browser toolbar, not the favicon image from the Acid3 web server. The Acid3 server when asked for favicon.ico gives a 404 response code, but with image data in the body. This tests that the web browser correctly handles the 404 error code when fetching the favicon, by treating this as a failure and displaying the generic icon instead.[9]
When the test is running, the rectangles will be added to the rendered image; the number of subtests passed in the bucket will determine the color of the rectangles.
0 subtests passed: No rectangle shown.
1–5 subtests passed: Black rectangle.
6–10 subtests passed: Grey rectangle.
11–15 subtests passed: Silver rectangle.
All 16 subtests passed: Colored rectangle (left to right: red, orange, yellow, lime, blue, purple).
Note that Acid3 does not display exactly how many subtests passed in a bucket. For example, 3 subtests passing and 4 subtests passing in bucket 2 would both render a black rectangle.
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Great Barrier Island (often colloquially just The Barrier) is the fourth-largest island of New Zealand's main chain of islands. it is situated 100 kilometres (62 mi) to the north-east of central Auckland in the outer Hauraki Gulf. It has an area of 285 square kilometres (110 sq mi) and its highest point, Mount Hobson, is 621 metres (2,037 ft).[1] The local authority is the Auckland Council.
The remote island was initially exploited for its minerals and kauri trees and saw only some limited agriculture. It is now inhabited by a small population of 852 people,[2] mostly living from farming and tourism.[3] The majority of the diverse environments of the island (around 60% of the total area) is administered as nature reserve by the Department of Conservation.[1] In 2009 the island atmosphere was described as being "life in New Zealand many decades back", not without some positive emphasis.[4]
Contents  [hide]
1 Geography
2 Etymology
3 History
3.1 Local industries
3.2 Shipwrecks
3.3 Nature reserves
4 Population
4.1 Settlements
4.2 Transport
4.3 Civic institutions
5 See also
6 References
7 External links
[edit]Geography
With an area of 285 square kilometres (110 sq mi), Great Barrier is the sixth-largest island in New Zealand after the South Island, the North Island, Stewart Island/Rakiura, Chatham Island, and Auckland Island. The highest point, Mount Hobson or Hirakimata, is 621 metres (2,037 ft) above sea level. Smaller surrounding islands include Kaikoura Island, Rakitu Island, Aiguilles Island and Dragon Island.
The island's European name stems from its location on the outskirts of the Hauraki Gulf. With a maximum length (north-south) of some 43 kilometres (27 mi), it and the Coromandel Peninsula (directly to its south) protect the gulf from the storms of the Pacific Ocean to the east. Consequently, the island boasts highly contrasting coastal environments. The eastern coast comprises long, clear beaches, windswept sand-dunes, and heavy surf. The western coast, sheltered and calm, is home to hundreds of tiny, secluded bays which offer some of the best diving and boating in the country. The inland holds several large and biologically diverse wetlands, along with rugged hill country (bush or heath in the more exposed heights), as well as old-growth and regenerating kauri forests.
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